<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="btnGetCmdResource1.Text" xml:space="preserve">
    <value>获取命令行</value>
  </data>
  <data name="btnSaveCmdResource1.Text" xml:space="preserve">
    <value>保存</value>
  </data>
  <data name="Button3Resource1.ToolTip" xml:space="preserve">
    <value>刷新服务器状态</value>
  </data>
  <data name="ibtnRestartResource1.ToolTip" xml:space="preserve">
    <value>重新启动服务器</value>
  </data>
  <data name="lclAutoRestart.Text" xml:space="preserve">
    <value>此服务器将在指定时间自动重新启动</value>
  </data>
  <data name="lclNotes.Text" xml:space="preserve">
    <value>注释</value>
  </data>
  <data name="ListItemResource25.Text" xml:space="preserve">
    <value>星期日</value>
  </data>
  <data name="ListItemResource26.Text" xml:space="preserve">
    <value>星期一</value>
  </data>
  <data name="ListItemResource27.Text" xml:space="preserve">
    <value>星期二</value>
  </data>
  <data name="ListItemResource28.Text" xml:space="preserve">
    <value>星期三</value>
  </data>
  <data name="ListItemResource29.Text" xml:space="preserve">
    <value>星期四</value>
  </data>
  <data name="ListItemResource30.Text" xml:space="preserve">
    <value>星期五</value>
  </data>
  <data name="ListItemResource31.Text" xml:space="preserve">
    <value>星期六</value>
  </data>
  <data name="ListItemResource32.Text" xml:space="preserve">
    <value>每天</value>
  </data>
  <data name="Localize2Resource1.Text" xml:space="preserve">
    <value>控制</value>
  </data>
  <data name="Localize3Resource1.Text" xml:space="preserve">
    <value>工具</value>
  </data>
  <data name="PageResource1.Title" xml:space="preserve">
    <value>服务器管理</value>
  </data>
  <data name="startSrv1Resource1.ToolTip" xml:space="preserve">
    <value>启动服务器</value>
  </data>
  <data name="stopSrv1Resource1.ToolTip" xml:space="preserve">
    <value>停止服务器</value>
  </data>
  <data name="TextBox1Resource1.ToolTip" xml:space="preserve">
    <value>服务器的命令行显示在此处</value>
  </data>
  <data name="Localize4.Text" xml:space="preserve">
    <value>命令行工具</value>
  </data>
  <data name="Localize5.Text" xml:space="preserve">
    <value>自动重新启动工具</value>
  </data>
  <data name="lclAutoRestartHourly.Text" xml:space="preserve">
    <value>如果大于零，服务器将在上述时间之后的每个指定时间自动重新启动。</value>
  </data>
  <data name="lclMinPlayers.Text" xml:space="preserve">
    <value>如果服务器上的播放器计数大于或等于此值，那么服务器重新启动将延迟，直到播放器计数低于此阈值。设置为 "0" 以禁用。</value>
  </data>
</root>